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Beyond the forbidden forest
Beyond the forbidden forest







beyond the forbidden forest beyond the forbidden forest

In addition to the new firing system, the game introduces a new golden arrow system.

beyond the forbidden forest

Thankfully, the game opens up with a practice mode where you can learn the new system without fear of being killed by a boss monster before pressing F7 on the keyboard to start the game. Other times you’ll find setting the bar takes longer than you’d like because you have to manage setting it while running from the boss at hand. The problem with this system is that sometimes you will end up raising or lowering the bar when you actually want to fire. The implementation in practice however, leaves a little to be desired. On paper this sounds like an awesome way to get around the fact that joysticks of the time were limited to one button. Once you have it placed you can fire in whatever direction you wish, and the arrows will fly at the level of the bar placement. You move these up, and down by holding down the fire button until you get it where you need it. Gone are the limited number of arrows you start with, and instead (To meet the needs of the game’s design) there are instead bars on the sides of the screen. Forbidden Forest II makes this a fundamental part of the gameplay, as you have to constantly move in three dimensions to escape, or engage the boss monsters.Īnother major change to the game is how the quiver system works. Among the better things in the sequel is a new engine called “Omnidimension 4D” The new engine allows objects to appear as if they are going into the background, or coming into the foreground. Beyond The Forbidden Forest brings a host of wonderful improvements to the table, as well as a few baffling design decisions. With the big numbers FF was putting up for such a small publisher, a sequel was inevitable. Cosmi was becoming a noteworthy publisher of home computer platform games, and had tasked him with creating more content like Caverns of Khafka. Paul Norman certainly succeeded beyond his wildest dreams with the original Forbidden Forest. WTF?: Google search some of the box art for non domestic releases. An ending!ĬONS: New play control scheme takes getting used to. Is the return to 8-bit action horror worth the re-visitation? Or should you skip this trip down scarred memory lane? The archer once again finds himself entrenched in a battle with horrible boss monsters. (Originally posted on the defunct Blistered Thumbs community blog in 2012)









Beyond the forbidden forest